However, we pay great respect and homage to where Sonic and friends have been over the years. The short answer is “yes, it can be complicated” when you have different iterations of your key characters, storylines and worlds. That’s an interesting and insightful question worthy of a very long response however, I will try to do it quickly. On balancing the different iterations of Sonic… It shows you how much everyone working on Sonic values and respects the audience. I think that was a big, pivotal moment in entertainment history. Working with such passionate partners as the film-makers and studio ensured that when the fanbase spoke up that they were listened to. I think getting the character right was key to the success of the film. The end result for the film was extremely positive and introduced Sonic to a whole new generation of fans in a fun, exciting way that long-time fans also enjoyed. While we don’t have any news on these ports right now, we’re glad to see that so many people would like them! Time will tell! Working with talented developers like Christian Whitehead was wonderful for Sonic Mania. On the possibility of Christian Whitehead’s Sonic 1 and 2 ports for consoles… There are brands that are synergistic and complementary and many examples of mashups that have made people scratch their heads. I think it’s a fun way to take a brand and do something fresh BUT it has to be done with the right combination of brands and at the right time. It’s an interesting idea that we’re seeing more of in content. Gerscovich said SEGA will be focusing on “respecting the past while looking to evolve the brand and its characters and storylines for the future across all content, products, and platforms.” He also stressed the importance of releasing “high quality content”. Gerscovich said “there are no plans for a new Sonic Boom specific TV series or game.” Some fans believe that the comment leaves the door open to more episodes in the future, but executive producer Bill Freiberger has been putting out tweets indicating that the show is finished.Įlsewhere in the AMA, Gerscovich was asked about the future of the Sonic brand. With a lack of news over the past couple of years, it’s unsurprising that the show appears to be over. The days of the Wii U and 3DS games are long gone, though a show had been airing through the end of 2017. One important note concerns the status of Sonic Boom. Gerscovich addressed several questions from fans regarding the IP’s future and more. Ivo Gerscovich, chief brand officer for Sonic Studio at SEGA of America, recently held a Reddit AMA.
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